Template:FAQ:Coding 17

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This is a problem (at least apparently) with the v4 UCD module API, which uses a "magic number" to distinguish between the various column objects implemented by a common variable handling routine. Since this field is defined as an unsigned character, it can only take values 0-255. So at first sight, it would appear that the agent cannot support tables (or scalar groups) with more than 256 objects, since this would start to duplicate these magic numbers.

However, the agent doesn't actually care which routine implements a given object, and magic numbers only need to be unique within a single variable handling routine. So it is actually perfectly possible to implement a larger table by splitting it between two (or more) variable handling routines. These can then re-use the magic numbers quite safely:

 struct variable1 [] = {
     {MAGIC1,   ASN_INTEGER, RWRITE, var_myfirst,  1, {  1}},
     {MAGIC2,   ASN_INTEGER, RWRITE, var_myfirst,  1, {  2}},
               :
     {MAGIC255, ASN_INTEGER, RWRITE, var_myfirst,  1, {255}},
     {MAGIC1,   ASN_INTEGER, RWRITE, var_mysecond, 1, {256}},
     {MAGIC2,   ASN_INTEGER, RWRITE, var_mysecond, 1, {257}},
               :
     {MAGIC255, ASN_INTEGER, RWRITE, var_mysecond, 1, {510}}
 };

All that matters is that a given magic number isn't re-used within the same variable handling routine. The v5 table handlers typically use an integer variable for holding column information, so aren't subject to the same limitations.

Though I'd have to question whether having such a wide table is necessarily a particularly good design strategy!